They update these notes and ideas frequently and engage
interested viewers to converse back-and-forth on those points. While
some blogs arent much more than online diaries, others include
interesting insights and tradecraft, and knowledge relating to a
persons job. These so-called knowledge blogs,
or klogs, begin to look like something that could
be a valuable component of a knowledge network of community of practice.
They may be especially useful as a mechanism for surfacing new ideas,
which the community of practice could evaluate and promote for further
Peer-to-Peer (P2P) Interactions. The
most well known example of P2P music exchange software is Napster,
which enables distributed users to share the music contained on
their machines with a distributed network of other others/contributors.
Other examples of P2P functionality include the Intel Philanthropic
Peer-to-Peer program which linked two million PCs around the world
to support medical research. The Groove provides encrypted, shared
space that can be used for workgroup collaboration among distributed,
P2P participants in communities of practice, corporate sales forces,
or other dispersed groups of users. P2P interactions are a key element
of communities of practice and will be a central feature, in some
form, of tomorrows knowledge sharing environments.
In the area of P2P technologies for learning, the
Knowledge Management Research Group in Stockholm have participated
in the development of Edutella, a search service based upon context
descriptions. It is an educational application that is a prototype
for learning on the Semantic Web and designed to enrich the Semantic
Web with a Conceptual Web. Its driving vision
is a learning web infrastructure which will make it possible to
exchange/ annotate/ organize and personalize/ navigate/ use/ reuse
modular learning resources, supporting a variety of courses, disciplines
and universities. (Nilsson, et al. 2002).
Sources and Reading on Experiencing
Changing Behaviors and Practices
W. Brian Arthur. 2002. Is the Information
Revolution Dead? If History Is a Guide, It Is Not. Business
2.0, March, 6572.
John Seely Brown. 2000. The Social Life of Information.
San Francisco: Jossey Bass.
Joel Garreau. 2002. Cell Biology: Like the Bee, This
Evolving Species Buzzes and Swarms. Washington Post,
Jennifer Hoffman. 2002. Peer-to-Peer: The Next Hot
Trend in e-Learning? Learning Circuits, February 16.
Intel Philanthropic Peer-to-Peer Program. www.intel.com/cure/overview.htm
Mikael Nilsson, Matthias Palmér & Ambjörn
Naeve. 2002. Semantic Web Metadata for e-LearningSome
Architectural Guidelines. WWW2002 Proceedings. kmr.nada.kth.se/papers/SemanticWeb/p744-nilsson.pdf
George Partington. 2002. Blogging: Electronic Postings
and Links Push Information to the Surface. Worldcom.com,
Otis Port. 2002. The Next Web. Business Week,
March 4, 96102.
Marc Prensky. 2001. Digital Natives, Digital Immigrants.
On the Horizon, November/December.
Mikela Tarlow. 2002. Digital AboriginalThe
Direction of Business Now: Instinctive, Nomadic, and Ever-Changing.
New York: Warner Books.
Knowledge workers will depend on vibrant
communities of practice and peer-to-peer networks to engage in a
rapid-fire, perpetual exchange of ideas and insights involving their
tradecraft. Tacit knowledge and insight will be cultivated and shared
to a greater degree and with greater velocity than is possible today.
New ideas will churn and be evaluated by the community.
||Evolving New Behaviors to Support e-Learning and Knowledge
Management. The future social/ collaborative/ community environments
and behaviors of the Knowledge Age will evolve over time, shaped by
the pull of knowledge seekers needs, rather than the push
of technologists or dot.coms latest offering du jour.
Various kinds of communities of practice will be the epicenters of