A revolution in the sharing of knowledge…

Transforming e-Knowledge  
TABLE OF CONTENTS     Introduction
© SCUP 2003
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A Manifesto for the e-Knowledge Industry (continued)


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Advisory Committee

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Yesterday Today   Tomorrow
Rudimentary standards for computer-based training (CBT) are developed.   Clusters of international standards groups create the first generation of standards for learning objects and e-content repositories.   Iterative cycles of standards development continue, creating truly scaleable, interoperable standards for digital content, its access, and transmission.
Organizational infrastructures are introduced for using digitized knowledge.   Early generations of integrated portals, enterprise resource planning (ERP) systems, learning management systems, learning content management systems, and knowledge sharing tools.   Powerful, open (yet secure) enterprise application infrastructures and solutions support knowledge sharing and reinvention of business processes, organizational dynamics, and knowledge cultures.
Content is held in proprietary channels — courses, books and corporate repositories — that are impermeable, vertical silos.   New repositories and models of sharing content are under development — e.g., MERLOT and the Advanced Distributed Learning (ADL) co-lab, plus the SPARC model for institutional repositories.   Robust, open content marketplaces create horizontal channels for exchanging content and aggregating supply and demand.
Formal knowledge management is practiced by selected, knowledge-centric organizations.   The practice of knowledge management expands as tools develop and knowledge ecologies are understood. Insight develops on making communities of practice both effective and reflective.   Enterprises actively shape their knowledge ecologies. Knowledge management is practiced throughout all organizations, fused with learning. Communities of practice are the key strategic organizational unit in the Knowledge Economy.
Users acquire knowledge in fixed locations tied to physical repositories and links to networks.   Mobile devices and wireless networks are enabling users to acquire, create, and store knowledge anywhere and any time.   Pervasive information and communication technology (ICT} environments will enable people to experience knowledge any time, any place, and in new ways. Knowledge sharing acquires amenity. Leading-edge knowledge users experience an order-of-magnitude leap in their capability to acquire, use, and share knowledge.

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